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361. The Marmite Collective Wardeccing... for a good cause ? Really ? - in EVE General Discussion [original thread]
CCP Falcon wrote: I've spoken with the GM Team regarding this, and the decision is quite simple. Corporate extortion via demand for payment to cease hostilities is a valid game mechanic. Bookmarking this for the purpose of education of futu...
- by Abdiel Kavash - at 2013.11.27 18:01:00
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362. NEWS - in EVE General Discussion [original thread]
KuroVolt wrote: Nothing is unbiased. Fixed.
- by Abdiel Kavash - at 2013.11.27 17:42:00
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363. Revamp Ship Insurance - so it is useable. - in Player Features and Ideas Discussion [original thread]
Scuzzy Logic wrote: T2s past destroyer size don't insure for jack-**** compared to their market value, though. If you're flying TII ships, it is expected that you no longer need handholding from NPCs to replace your ships.
- by Abdiel Kavash - at 2013.11.27 17:31:00
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364. Mobile Depot Jump theory - in Ships and Modules [original thread]
CCP's development strategy lately seems to be "if it's broken, exploit the crap out of it, and we'll fix it". So if you want fleet depots, I suggest getting together a couple fleets and mass-dropping depots every couple of jumps or during a big fi...
- by Abdiel Kavash - at 2013.11.27 17:18:00
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365. [idea] how to make Ship-Insurance a better feature - in Player Features and Ideas Discussion [original thread]
Previous thread with very similar ideas . Second result after this thread if you search this forum for "insurance". I'm not going to retype everything said in that thread here, read the replies then think very hard about what you're suggesting.
- by Abdiel Kavash - at 2013.11.27 17:08:00
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366. SOV idea: Move SBUs outside system - in Player Features and Ideas Discussion [original thread]
This has been pointed out as a good idea since even before Dominion was released. The only real problem I see is a technicality: figure out a way to fix nullsec systems directly bordering highsec.
- by Abdiel Kavash - at 2013.11.27 17:02:00
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367. Forum Feature: Jump to next CCP post. - in Player Features and Ideas Discussion [original thread]
Click the blue EVE DEV badge on a dev's avatar. Also try to use search next time, this has been asked at least twice in the last week.
- by Abdiel Kavash - at 2013.11.27 16:58:00
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368. NEWS - in EVE General Discussion [original thread]
Either the observer is in the middle of the action, which means they are a part of one of the warring sides, which means they are biased. Or they are not a part of the action, which means they lack any first hand information, which means they are ...
- by Abdiel Kavash - at 2013.11.27 15:57:00
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369. switching characters - in Player Features and Ideas Discussion [original thread]
Not my words, CCP's. If you really want it, I could dig up the exact quote, it's on these forums somewhere. Having the launcher remember my passwords is very close to the top of my list of wanted features.
- by Abdiel Kavash - at 2013.11.27 15:41:00
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370. Being targetted - in EVE New Citizens Q&A [original thread]
Note that webbing, no matter the purpose, *is* classified as a hostile action and will result in CONCORD response in highsec unless proper precautions are taken.
- by Abdiel Kavash - at 2013.11.27 15:37:00
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371. Need help with contracts api "Brain storming session" - in EVE Technology Lab [original thread]
Short of having your freighter pilots manually click something every time they take a contract, unlikely. The API isn't really built for real-time monitoring.
- by Abdiel Kavash - at 2013.11.27 15:30:00
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372. Gunnery Changes? - in Skill Discussions [original thread]
The change is only affecting TII gunnery skills ([size] [weapon] Specialization). TI skills are unchanged.
- by Abdiel Kavash - at 2013.11.27 15:22:00
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373. switching characters - in Player Features and Ideas Discussion [original thread]
It's difficult to do. According to CCP, many systems currently silently rely on the fact that your character doesn't change during one login session.
- by Abdiel Kavash - at 2013.11.27 14:14:00
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374. Give supers drones back - in Player Features and Ideas Discussion [original thread]
Fighters can be shot, as supers can only carry limited amounts of them. Whereas they could carry literally thousands of drones.
- by Abdiel Kavash - at 2013.11.27 14:14:00
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375. Disabled account and Timecode bazaar - in EVE New Citizens Q&A [original thread]
Then as far as I know the only solution is to activate your account with a cash payment.
- by Abdiel Kavash - at 2013.11.27 13:57:00
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376. Redeem Items... - in EVE General Discussion [original thread]
o_O \o/
- by Abdiel Kavash - at 2013.11.27 13:56:00
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377. Disabled account and Timecode bazaar - in EVE New Citizens Q&A [original thread]
Make a petition under Accounts & Billing asking for a temporary reactivation. (Basically a manual equivalent of hours for PLEX.)
- by Abdiel Kavash - at 2013.11.27 13:51:00
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378. Is there a setting to have your shield booster auto-shutdown when at full shields? - in EVE New Citizens Q&A [original thread]
No existing way. If you want to make a suggestion, post in the Features and Ideas forum. Since this is the new players forum, a friendly advice: you generally don't want your booster to run until your shields are full. Your shield recharge rat...
- by Abdiel Kavash - at 2013.11.27 13:51:00
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379. Is there any methods to decrease "Signature radius" of own ship? - in EVE New Citizens Q&A [original thread]
Velicitia wrote: Abdiel Kavash wrote: (good stuff). Wasn't there also a skill ... or did it only apply to the penalties for rigs/MWD? Correct, Shield Rigging will lower the signature radius penalty (i.e. decrease your signature radius) ...
- by Abdiel Kavash - at 2013.11.27 13:37:00
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380. Give supers drones back - in Player Features and Ideas Discussion [original thread]
Misha Hartmann wrote: Big expensive ships are meant to be powerful, so I don't understand the constant nerfing of big ships due to their strength. Large ships are meant to be powerful You're either a (horrible) troll, or you don't understand ...
- by Abdiel Kavash - at 2013.11.27 13:30:00
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